Overload Game Tracker

Primary Language: JavaScript
Created:
Updated:
An Overload game tracker for servers running olmod.

Releases

v3.1.0

* New advanced search capabilities.
* Package updates.

v3.0.6

* Reduce search to one page for now until a more advanced search is created.
* Package updates.

v3.0.5

* Fix bug with page count in search results.
* Don't log opcode 0 errors as they are frequent and unavoidable due to the nature of websockets.
* Package updates.

v3.0.4

* Fix bug with websocket crashes.
* Package updates.

v3.0.3

* Increase max allowed size posted to `/api/stats` from 100 KB to 1 MB.

v3.0.2

* Fix bug with suicides counting as kills while game is ongoing. Suicides still count correctly in the archive.

v3.0.1

* Fix bug with games disappearing when there is activity on them.
* Package updates.

v3.0.0

* Now uses Docker containers for easier setup.
* Replace SQL Server with MongoDB.
* Refactor views.
* When a game ends, the tracker will now redirect to the archive page created by the game.
* Fixed a number of bugs with the website.

v3.0.0 Beta 1

* Now uses Docker containers for easier setup.
* Replace SQL Server with MongoDB.
* Refactor views.
* When a game ends, the tracker will now redirect to the archive page created by the game.
* Fixed a number of bugs with the website.

v2.2.1

* Fix assisted counts and damage taken on archive page.
* Fix various crashes with the archive page.
* Package updates.

v2.2.0

* Fix error when creator is missing from game settings.
* New stats and graphs on the archive pages, inspired by https://pudlez.net/otl. Ironically, this will probably break that site for a bit.
* Package updates.

v2.1.8

* Added creator to /api/browser list.
* Fixed a bug that was causing the game page to remove the player count and not display events when it started.
* Removed a bunch of unnecessary data from the API that powers the archive list.
* Players lists on the archive page that are longer than 4 players will have an ellipsis after the player list to indicate there were more than 4 players.
* Package updates.

v2.1.7

* Package updates.

v2.1.6

* Package updates.

v2.1.5

* Player count shows after a game starts.
* Fix bug with team changes not being recorded.
* Fix bug when game settings are missing when the game ends.
* Handle JSON errors from bad actors better.
* Fix bug when archive search query results in no parameters. Note that player names like "..." are currently unsearchable.
* Fix a number of bugs when no player name is passed with an event. Note players that have no player name will not be recorded on the tracker, because name is the only way we have to track players currently.

v2.1.4

* Fix bug with player counts not updating live.
* Rebranded as tracker.otl.gg. The old URL will continue to work for historical purposes, but new users should use the URL tracker.otl.gg.

v2.1.3

* Note if an olmod server is on an old version.
* Show max number of players in the game if it's Join in Progress.
* Include self damage taken in total damage taken numbers.
* Counts friendly fire as damage taken in friendly fire games, shown in a different color than self-damage.
* Games with no data received in 5 minutes are removed from the tracker.
* Games fall off the tracker if they are over 10 seconds past end time, unless it's an overtime game, then it falls off immediately.
* Friendly fire kills are now counted correctly for players.
* Update redis caching to reduce issues with redis.
* Show team changes in join in progress games.
* Package updates.

v2.1.2

* Package updates.

v2.1.1

* Server browser includes game version for olmod 0.4.1 and later.
* End game packets will better rewrite the game's history if it missed anything while it was live.
* Fixed memory leak.
* Fixed bug when searching for nothing.
* Fixed encoding bugs.

v2.1.0

* Updated archive list with better pagination.
* Added search to archive list.
* Archived games now show damage taken totals and time in game.
* Game settings now appear on the game page.
* Live updates can be disabled.
* New summary page that shows all games and servers in a simple table.
* Copy button extended to the server list.
* New game browser API for future olmod usage.
* Servers seen more than 5 minutes ago are now considered "old", instead of 1 hour ago.
* Fixed bug causing games in lobby to not update when they have been started.
* Fixed bug causing games to appear like they had 24 hours remaining in recent versions of Chrome.
* Fixed bug with some meta tags.

v2.0.3

* Onboarding update with current information about olmod and how to play.
* Added IP address and copy button to games where joining is possible.
* Fixed bugs with unofficial game modes.
* Add minification and combination of CSS & JS files.

v2.0.2

* Update server list API to not draw from the database.
* Other fixes to server list API.
* Remove active API.

v2.0.1

* Active lobbys are now shown with number of players and max players.
* Archive now displays the initial page in local time like the rest of the pages.
* Players who took damage but did not record another start are removed from the damage grid.
* Fixed timeago implementation.
* Added more HTML encoding to server and map names.
* Fixed non-existent game IDs crashing instead of
* Fixed bug with completed games linking to an invalid page.
* Replaced original websocket implementation with express-ws.

v2.0.0

* Stats are now tracked and displayed in real time using websockets.
* Support for CTF and Monsterball.
* New archived games list.
* New completed game API.
* Backend website improvements.

v1.1.0

* Save end game stats received from olproxy to the database.
* Update appsettings.json with the "signOff" parameter.

v1.0.3

* Fix bug with HTML encoding.
* Fix bug when mode hasn't been set yet.
* Update links.
* Add SSL.

v1.0.2

* Use database for backend server list persistence.
* Add "online" querystring to toggle a server's visibility.
* Move old servers to the bottom of the list.
* Add Server Setup and Links pages.
* Add links to the map being played.
* Filter out servers that are missing key information.

v1.0.1

* HTML encode all externally provided data.

v1.0.0

Initial release.

Commits

Merge pull request #1008 from overload-development-community/dependabot/npm_and_yarn/node/babel/eslint-parser-7.26.5
Bump @babel/eslint-parser from 7.25.9 to 7.26.5 in /node
Merge pull request #1007 from overload-development-community/dependabot/npm_and_yarn/logging/babel/eslint-parser-7.26.5
Bump @babel/eslint-parser from 7.25.9 to 7.26.5 in /logging
Merge pull request #1005 from overload-development-community/dependabot/npm_and_yarn/logging/types/dockerode-3.3.34
Bump @types/dockerode from 3.3.33 to 3.3.34 in /logging
Merge pull request #1003 from overload-development-community/dependabot/npm_and_yarn/logging/dockerode-4.0.3
Bump dockerode from 4.0.2 to 4.0.3 in /logging
Merge pull request #1002 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.10.5
Bump @types/node from 22.10.3 to 22.10.5 in /logging
Merge pull request #1001 from overload-development-community/dependabot/npm_and_yarn/logging/types/dockerode-3.3.33
Bump @types/dockerode from 3.3.32 to 3.3.33 in /logging
Merge pull request #1000 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.10.5
Bump @types/node from 22.10.3 to 22.10.5 in /node
Merge pull request #999 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.10.3
Bump @types/node from 22.10.2 to 22.10.3 in /node
Merge pull request #998 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.10.3
Bump @types/node from 22.10.2 to 22.10.3 in /logging
Merge pull request #997 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.10.2
Bump @types/node from 22.10.1 to 22.10.2 in /logging
Merge pull request #996 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.10.2
Bump @types/node from 22.10.1 to 22.10.2 in /node
Merge pull request #992 from overload-development-community/dependabot/npm_and_yarn/node/chart.js-4.4.7
Bump chart.js from 4.4.6 to 4.4.7 in /node
Merge pull request #991 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.10.1
Bump @types/node from 22.10.0 to 22.10.1 in /logging
Merge pull request #990 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.10.1
Bump @types/node from 22.10.0 to 22.10.1 in /node
Merge pull request #988 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.10.0
Bump @types/node from 22.9.3 to 22.10.0 in /node
Merge pull request #987 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.10.0
Bump @types/node from 22.9.3 to 22.10.0 in /logging
Merge pull request #986 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.9.3
Bump @types/node from 22.9.1 to 22.9.3 in /node
Merge pull request #984 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.9.3
Bump @types/node from 22.9.1 to 22.9.3 in /logging
Merge pull request #981 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.9.1
Bump @types/node from 22.9.0 to 22.9.1 in /node
Merge pull request #980 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.9.1
Bump @types/node from 22.9.0 to 22.9.1 in /logging
Merge pull request #979 from overload-development-community/dependabot/npm_and_yarn/logging/types/dockerode-3.3.32
Bump @types/dockerode from 3.3.31 to 3.3.32 in /logging
Merge pull request #976 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.9.0
Bump @types/node from 22.8.7 to 22.9.0 in /logging
Merge pull request #975 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.9.0
Bump @types/node from 22.8.7 to 22.9.0 in /node
Merge pull request #974 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.7
Bump @types/node from 22.8.6 to 22.8.7 in /logging
Merge pull request #973 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.8.7
Bump @types/node from 22.8.5 to 22.8.7 in /node
Merge pull request #972 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.6
Bump @types/node from 22.8.5 to 22.8.6 in /logging
Merge pull request #970 from overload-development-community/dependabot/npm_and_yarn/node/compression-1.7.5
Bump compression from 1.7.4 to 1.7.5 in /node
Merge pull request #969 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.5
Bump @types/node from 22.8.4 to 22.8.5 in /logging
Merge pull request #968 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.8.5
Bump @types/node from 22.8.4 to 22.8.5 in /node
Merge pull request #967 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.4
Bump @types/node from 22.8.2 to 22.8.4 in /logging
Merge pull request #966 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.8.4
Bump @types/node from 22.8.1 to 22.8.4 in /node
Merge pull request #961 from overload-development-community/dependabot/npm_and_yarn/node/babel/core-7.26.0
Bump @babel/core from 7.25.9 to 7.26.0 in /node
Merge pull request #964 from overload-development-community/dependabot/npm_and_yarn/node/chart.js-4.4.6
Bump chart.js from 4.4.5 to 4.4.6 in /node
Merge pull request #962 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.2
Bump @types/node from 22.8.1 to 22.8.2 in /logging
Merge pull request #960 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.8.1
Bump @types/node from 22.7.9 to 22.8.1 in /node
Merge pull request #959 from overload-development-community/dependabot/npm_and_yarn/logging/babel/core-7.26.0
Bump @babel/core from 7.25.9 to 7.26.0 in /logging
Merge pull request #958 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.1
Bump @types/node from 22.8.0 to 22.8.1 in /logging
Merge pull request #956 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.8.0
Bump @types/node from 22.7.9 to 22.8.0 in /logging
Merge pull request #954 from overload-development-community/dependabot/npm_and_yarn/logging/babel/core-7.25.9
Bump @babel/core from 7.25.8 to 7.25.9 in /logging
Merge pull request #955 from overload-development-community/dependabot/npm_and_yarn/logging/babel/eslint-parser-7.25.9
Merge pull request #953 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.7.9
Bump @babel/eslint-parser from 7.25.8 to 7.25.9 in /logging
Bump @types/node from 22.7.8 to 22.7.9 in /logging
Merge pull request #951 from overload-development-community/dependabot/npm_and_yarn/node/babel/core-7.25.9
Bump @babel/core from 7.25.8 to 7.25.9 in /node
Merge pull request #952 from overload-development-community/dependabot/npm_and_yarn/node/babel/eslint-parser-7.25.9
Merge pull request #950 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.7.9
Bump @babel/eslint-parser from 7.25.8 to 7.25.9 in /node
Bump @types/node from 22.7.8 to 22.7.9 in /node
Merge pull request #949 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.7.8
Bump @types/node from 22.7.7 to 22.7.8 in /logging
Merge pull request #947 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.7.8
Bump @types/node from 22.7.7 to 22.7.8 in /node
Merge pull request #946 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.7.7
Bump @types/node from 22.7.6 to 22.7.7 in /node
Merge pull request #945 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.7.7
Bump @types/node from 22.7.6 to 22.7.7 in /logging
Merge pull request #944 from overload-development-community/dependabot/npm_and_yarn/node/types/node-22.7.6
Bump @types/node from 22.7.5 to 22.7.6 in /node
Merge pull request #943 from overload-development-community/dependabot/npm_and_yarn/logging/types/node-22.7.6
Bump @types/node from 22.7.5 to 22.7.6 in /logging
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Ronald M. Clifford
@roncli @mastodon.social

The Eagles took it to the limit WAY more than one more time.

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Ronald M. Clifford
@roncli @mastodon.social

It's my swan song!

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Ronald M. Clifford
@roncli @mastodon.social

Is that... T-Pain?

Take a good hard look at the mother fucking float.

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CatSalad🐈πŸ₯— (D.Burch) :blobcatrainbow:
@catsalad @infosec.exchange

Did you know that Pavlov's hair was famously soft and silky?
It's because he conditioned it. :ablobcatlurk:

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Ronald M. Clifford
@roncli @mastodon.social

"People suck. Don't be people." -roncli, 2019. πŸ™ƒ

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Ronald M. Clifford
@roncli @mastodon.social

And when the groundhog saw its shadow, the people declared:

"FOUR MORE YEARS OF STRESS EATING!"

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Ronald M. Clifford
@roncli @mastodon.social

I told you, son!

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Ronald M. Clifford
@roncli @mastodon.social

Boss: "We need to come up with a number of hours it will take to do this super big project."

Me: "Do you want that number written out, or can I use exponential form?"

πŸ™ƒ

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Ronald M. Clifford
@roncli @mastodon.social

I guess you CAN'T do it with True Value. cnn.com/2024/10/14/business/tr

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Ronald M. Clifford
@roncli @mastodon.social

Former 2 time world champion DogPlayingTetris becomes the first player to ever rollover the level counter in NES Tetris, performing what's known in the community as "Rebirth". Final score: 29,486,164, 4216 lines, level 347 (256 + 91)... all huge world records.

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Ronald M. Clifford
@roncli @mastodon.social

Back row... Mother with screaming infant, 300 lb linebacker, and me. Or what's left of me.

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Solitha
@solitha @mastodon.social

🚨 James McGovern 🚨

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Ronald M. Clifford
@roncli @mastodon.social

I'd also love a 6 hour layover overnight instead of taking the red eye I was going to take and be 7 hours later getting into Cleveland than I wanted, why do you ask?

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Ronald M. Clifford
@roncli @mastodon.social

Why yes, I'd love to leave at 4:40 to get to the airport at 6:20 for an 8:20 flight that got delayed to 9:05 which is too late for my connection so now I'm on a 10:20 flight instead. Why do you ask?

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Ronald M. Clifford
@roncli @mastodon.social

Twitch getting SOMETHING right for once...

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Ronald M. Clifford
@roncli @mastodon.social

You may just be a po'boy, but I love you. β™₯️

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Ronald M. Clifford
@roncli @mastodon.social

I've never had as much fun on comms for a Tetris match as I did tonight with NinjaOfNinjas for the silver bracket semis and finals. What a show!

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Ronald M. Clifford
@roncli @mastodon.social

Logan Paul didn't qual for silver unfortunately. πŸ™ƒ

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Ronald M. Clifford
@roncli @mastodon.social

I'm not done! I'll be casting the later rounds of the silver bracket today at 6:30 PM Pacific at twitch.tv/classictetris3. Cya there!

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Ronald M. Clifford
@roncli @mastodon.social

I'll be live casting qualifiers today for CTWC at twitch.tv/classictetris2 at 1 PM Pacific and twitch.tv/classictetris3 at 3:30 PM Pacific. This year's CTWC is the craziest yet so don't miss it!

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Ronald M. Clifford
@roncli @mastodon.social

Public restrooms are funny.

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Ronald M. Clifford
@roncli @mastodon.social

The golden state, more like the blackened state. πŸ”₯

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Ronald M. Clifford
@roncli @mastodon.social

Just a note to everyone out there who still believes 2020 hasn't ended that today is Unquinquaginember 21st, 2020.

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Ronald M. Clifford
@roncli @mastodon.social

Burritos can be used for bribing if necessary. 🌯 :)

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Ronald M. Clifford
@roncli @mastodon.social

@shanselman Who at Microsoft do I have to bribe to fix ADO so that those of us on dark mode who copy/paste text from one task to another can do so without our friends on light mode seeing dark text on a dark background?

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Ronald M. Clifford
@roncli @mastodon.social

I updated the blog post with a statement from Revival. While I'm not particularly happy with Revival's decision, I understand their motives. It's just a shame that it was someone from Interplay that had to go and do this. "By games for gamers" my ass.

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Ronald M. Clifford
@roncli @mastodon.social

Damn, got another Tetris world record! This time in the arcade variant developed by Atari. 6,008,005 points, 5,386 lines, round 363. Be warned, it's nearly FIVE HOURS. twitch.tv/videos/2131759212

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Ronald M. Clifford
@roncli @mastodon.social

I certainly didn't have "Overload but with web3 features" on my 2024 bingo card. WTF did Revival Productions just do?

roncli.com/blogger/39495275106

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Ronald M. Clifford
@roncli @mastodon.social

@solitha New rule: cat tax. For every pun you post or repost, you're now required to pay the tax of posting one cute cat video.

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Ronald M. Clifford
@roncli @mastodon.social

Today was a special day. I scored 1,016,221 points in classic NES Tetris, the first time I broke the 999,999 maxout barrier.

With that maxout, I became the oldest person to get their first ever maxout at 46 years 319 days.

After I scored that, I learned that today would have been 7-time Tetris world champion Jonas Neubauer's 43rd birthday.

I am FILLED with incredible emotion tonight.

clips.twitch.tv/AverageImporta

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Ronald M. Clifford
@roncli @mastodon.social

"I'm Sorry, What?!" The biggest bailout in the history of Descent II! youtube.com/watch?v=GLlTk7wa59A

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Ronald M. Clifford
@roncli @mastodon.social

β€œBART anime merch" are three words that I would not have expected to go together, but here we are. railgoods.com/bart/anime/

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Ronald M. Clifford
@roncli @mastodon.social

Does anyone else sing the chorus to "Cherish" by Kool & The Gang to themselves whenever they play or watch streams of Balatro? Or is that just me?

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Ronald M. Clifford
@roncli @mastodon.social

I'm fact that's what Lingo needs: a "phone" block. The clue is an incorrect autocorrected form of the answer. πŸ™ƒ

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Ronald M. Clifford
@roncli @mastodon.social

It's like my phone knows I've been playing Lingo. I typed in "exited" and my phone was all:

⬜️ EXCITED ------
β–ͺ️
β–ͺ️

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Ronald M. Clifford
@roncli @mastodon.social

@arborelia Bag-les.

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Ronald M. Clifford
@roncli @mastodon.social

A comparison of the classic Tetris and Descent communities. Not a post I write lightly, either.

roncli.com/blogger/37031578090

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martin
@luftlesen @mstdn.jp

Aptiz played #Pentis again. In the beginning you can see roncli asking in the chat for the right version. About an hour later, he broke the #PentisRankings record with 60K ! Congratulations roncli πŸ† πŸŽ‰
twitch.tv/videos/2052528360?sr

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Ronald M. Clifford
@roncli @mastodon.social

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Ronald M. Clifford
@roncli @mastodon.social

Yeah, it's season 11. But the OTL Season 6 highlight reel is up, this time Fireball has taken the reins! Check out this video jam packed full of kills, deaths, silliness, and Sirius puns. youtube.com/watch?v=SXstLVjnaGo

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