Descent 3 Launcher

Primary Language: JavaScript
A cross-platform launcher for Descent 3 dedicated servers implemented in node.js.



- Change `gamename` to `gameName`.
- Change `permissable` to `permissible`. However, the .cfg options is still named `Permissable`, as that is a misspelling within the game itself.
- Added `superlaser` to the allowed primary weapons list.
- Added documentation.
- Code cleanup per JSlint.


- Change `killgoal` to `killGoal`.
- Add `remoteAdmin` and `remoteAdminPass` options.
- Fix bug with `remoteConsolePort` causing an error.


- Initial version.


Initial WhiteSource configuration file
Fix omega cannon to be disabled by default.
Documentation casing fix.
Merge branch 'master' of
Add keywords.
Version 0.1.2.
Change gamename to gameName, permissable to permissible, add superlaser, and include documentation. Also, some JSlint cleanup.
Fix a documentation fail.
Change killgoal to killGoal, add remoteAdmin and remoteAdminPass options, fix bug with remoteConsolePort causing an error.
Initial code commit.
Initial commit
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