Music. Coding. Gaming. Life.

The Observatory

Season 7

January 6, 2018 through January 27, 2018
The seventh season of The Observatory included four episodes featuring Descent matches spanning a regular season of 3 weeks and the tournament finals in the fourth week.

Qualifier 1 - Saturday, January 6th, 2018, 5 PM ET/2 PM PT
Qualifier 2 - Saturday, January 13th, 2018, 5 PM ET/2 PM PT
Qualifier 3 - Saturday, January 20th, 2018, 5 PM ET/2 PM PT
Finals Tournament - Saturday, January 27th, 2018, 5 PM ET/2 PM PT
Watch all of the Season 7 episodes!

Qualifier 1

Round 1

Jediluke 20 Lee 4 Cronos x4
Phyrex 20 Swarthy 17 Flea

Round 2

Jediluke 20 Sirius 8 Infinity
melvin 20 Phyrex 13 RIP
Lee 20 Swarthy 15 Vamped

Round 3

Jediluke 20 melvin 5 Logic x2
Sirius 20 Swarthy 14 Achtung
Lee 22 Code 20 Fuzed

Round 4

Code 20 Swarthy 15 Achtung
Jediluke 20 Phyrex 5 Droids
melvin 20 Sirius 17 Laplace

Qualifier 2

Round 1

Sirius 20 Code 16 Fable
Jediluke 20 Lee 6 Vamped

Round 2

Code 20 Lee 13 KO
Jediluke 20 zero 13 Logic x2
Sirius 20 Phyrex 15 Droids

Round 3

Jediluke 20 Sirius 10 Infinity
zero 20 Code 8 Purple
Phyrex 20 Lee 18 Asphyxiated

Round 4

zero 20 Phyrex 2 (Untitled)
Jediluke 20 Code 4 Fuzed
Sirius 20 Lee 14 Nocturnal

Qualifier 3

Round 1

Drakona 20 Lee 8 Nocturnal
Jediluke 20 Phyrex 2 Flea
zero 20 Sirius 13 Forte

Round 2

zero 20 Phyrex 4 Purple
Jediluke 20 Drakona 14 Mindtrix x5
Sirius 20 Lee 15 Faster 2

Round 3

Jediluke 20 zero 14 Mindtrix x5
Lee 20 Phyrex 15 Vamped
Drakona 20 Sirius 14 Lurk

Round 4

zero 20 Drakona 11 Lurk
Jediluke 20 PFunk 5 Flea x2
Phyrex 30 Sirius 28 Fable
Pos Pilot Week 1 Week 2 Week 3 Total
1 Jediluke 18 (4-0) 18 (4-0) 18 (4-0) 54
2 zero - 8 (2-1) 13 (3-1) 21
3 Sirius 3 (1-2) 11 (3-1) 4 (1-3) 18
4 Lee 7 (2-1) 0 (0-4) 4 (1-2) 11
5 Phyrex 3 (1-2) 3 (1-2) 4 (1-3) 10
T-6 melvin 8 (2-1) - - 8
T-6 Drakona - - 8 (2-2) 8
8 Code 3 (1-1) 3 (1-3) - 6
T-9 PFunk - - 0 (0-1) 0
T-9 Swarthy 0 (0-4) - - 0
5) Phyrex 22
6) melvin 30
7) Code 17
3) Sirius 29
6) melvin 26
1) Jediluke 25
4) Lee 12
4) Lee 27
5) Phyrex 20
2) Zero 26
3) Sirius 11
1) Jediluke 37
2) Zero 34
  • Please be aware when picking levels for Season 7 that any of your home levels that were picked by an opponent in Season 7 will not be allowed to be used as your home level at any point in Season 8. This applies to the actual map only, so for example you can't choose Logic in Season 7 and Logic x2 in Season 8.
  • The Wildcard Anarchy will now award a minimum of 2 spots, and will have at least seeds 5 through 8 in the game. If there are ties for the 5th and 8th seed, those pilots will be included in the match, and if there are ties for the 5th seed, the Wildcard Anarchy will award as many spots as required to fill the bracket.
  • In the Finals Tournament, individual quarterfinal games will be played to 15.
General Rules
The verison of Retro to use will be 1.4X5. It does not require manual tracker configuration. Download DXX Retro 1.4X5. If you're not sure how to install Retro, please visit

Swiss Qualifiers
The first three qualifiers will use a 4-round Swiss tournament system. Players may join or leave the tournament at any time. Every player will choose three home levels that they will play as their home levels throughout the entire season. Any Descent 1 level can be used, but roncli has the right to deny a level if it has excessive 4D content, is too heavy on mega missiles, has visually unpleasing aesthetics, or is otherwise difficult to observer and commentate. When matchups are made, one player will play in one of their home levels as picked by their opponent.

After every qualifier, players will have an opportunity to replace one of their home levels with a new one, provided the new home level meets the criteria of other home levels. There is no limit to how many times you can use a level throughout the season, so if you take a level out after Qualifier 1, you could bring it back for the Finals Tournament. Level changes will be made manually, and participants will be given the means with which how to replace levels after a qualifier is completed.

Games in the qualifiers are contested under DCL rules, which means games are to 20, win by 2. Cloak and invulnerability powerups should be banned if they exist in the level. See, under the Match Structure section. In addition to DCL rules, the host of the game must open up the game a minimum of 4 observers.

At the end of the tournament, players are awarded a number of Season Points equal to 3 times the number of games they won PLUS the total number of games won by each of the opponents they beat in the tournament.

Finals Tournament
Four players will be invited to join the Finals Tournament based on their Season Points total. Prior to the Finals Tournament, an anarchy game will be played to determine the fifth and sixth spots, and will feature any players tied in the 5th position and enough players under them to have at least 4 pilots in the match, down to and including the 8th position along with any ties. Game is played to 10 times the number of players involved, and the level to be used will be agreed to by the pilots involved. Primaries are to be duplicated at x2 for 3 to 4 players, x3 for 5 to 6 players, and x4 for 7 to 8 players.

The tournament will be a single elimination knockout tournament. Home levels will remain the same as they were throughout the season, with one final home level swap allowed prior to the tournament. In the quarterfinals and semifinals, the highest seeded player chooses an opponent from the two lowest seeds available in that round, meaning in the quarterfinals, the #3 seed chooses whether to play the #5 or #6 seed.

Rounds are decided by a combined score home-and-home series. Each game is played to 15 in the quarterfinals and the semifinals, and 20 in the finals, with no win by 2 rule in effect. Cloak and invulnerability powerups are still banned. The match can be ended when it is impossible for one player to win the series without the involvement of suicides. If there is no winner after two games, then a new game is played. The lower seeded player may choose to select a different level from the higher seed's set of home levels. The game is played to 5, win by 2.


Loading... Media Player