Currently, I am going through the Six Minutes To Release website and making all sorts of updates and changes to the input interface. Basically, I've decided that UpdatePanels are far too slow for my needs on pages where user interaction is heavy, and I decided to instead go with implementing the ICallbackEventHandler.
I think I discussed Ajax security a while back and came to the conclusion then that it wasn't ready for prime time. Since then, I've been doing a lot of reading up on the subject, and have found that ICallbackEventHandler provides a way to keep page state through your Ajax calls, thus resulting in the important things that I have stored on the server controlable by me, such as whether or not the user is logged in and so on. The added bonus is that I can update the page through JavaScript and THEN send the data to the server to update the database. The result is an instant update as soon as you click on something, and it's very nice.
Now, in reality, things aren't instant, but the user doesn't have to know that. This is also only really useful for non-critical functions... I wouldn't trust any account information with this method. However, signing up for raids, having a raid leader change a raider's raiding status, things that aren't going to make or break the site... these are acceptable to me to use this "instant update" method.
And the main reason I did this was to improve the slow method of using UpdatePanel. I like UpdatePanel for one-time deals, like submitting a form, but when you're using the page's controls over and over again, UpdatePanel is too slow for my taste, and Solitha found that the page kind of sucks to have to wait to update something, wait a second or two, update again, wait, update, and so on. User friendliness is something I know I need to work on with my web sites, and using Six Minutes To Release as a learning ground for this is going to help me in that department a lot. I look forward to being able to use stuff like this.
This is my blog where I give my thoughts and opinions on various topics and share my creative endeavors with the world. I run two personal blogs, but combine them here for ease of access.
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In California, truck license plates are 7 characters, all numbers except for one letter in either the second or the sixth position. Whenever that letter is an X, I get nerd snipped into treating it as a multiplication problem and solving it in my head.
we should have paid more attention to the cats who, for decades, put their bodies on the line to walk on keyboards and sit on laptops and prevent us from programming
Former 2 time world champion DogPlayingTetris becomes the first player to ever rollover the level counter in NES Tetris, performing what's known in the community as "Rebirth". Final score: 29,486,164, 4216 lines, level 347 (256 + 91)... all huge world records. #tetris
I'd also love a 6 hour layover overnight instead of taking the red eye I was going to take and be 7 hours later getting into Cleveland than I wanted, why do you ask? #airporthell
Why yes, I'd love to leave at 4:40 to get to the airport at 6:20 for an 8:20 flight that got delayed to 9:05 which is too late for my connection so now I'm on a 10:20 flight instead. Why do you ask? #airporthell
@shanselman Who at Microsoft do I have to bribe to fix ADO so that those of us on dark mode who copy/paste text from one task to another can do so without our friends on light mode seeing dark text on a dark background?
I updated the blog post with a statement from Revival. While I'm not particularly happy with Revival's decision, I understand their motives. It's just a shame that it was someone from Interplay that had to go and do this. "By games for gamers" my ass.
Damn, got another Tetris world record! This time in the arcade variant developed by Atari. 6,008,005 points, 5,386 lines, round 363. Be warned, it's nearly FIVE HOURS. https://www.twitch.tv/videos/2131759212