It's been a long time since I've written anything of substance here, so let this post serve as a catch up to what's been going on.
Since April of 2012, I have had the pleasure of working on the iOS application known as Sift. The company developing Sift is a San Francisco Bay Area startup, of which I am a founder. Needless to say, I put in many hours of work into the product.
Sift was more than a job to me. It was an opportunity to do something big, and perhaps make a profound impact in the way people shop online. It's still in its infancy, but the product that we put out there is pretty awesome.
However, I decided to step away from the company in February after three months of consideration. It was a very difficult decision for me, as I truly believed in the product and the company. I was a remote worker in a high-impact position, and I found that it wasn't easy maintaining the visibility required of such a position in a remote location while still being able to get done the stuff that needed to get done. This became especially true as the company grew, both with more internal employees and having to work with multiple contractors outside of the company (and the country), which would have me going as early as 8 am and as late as 2 am. Combine that with the demanding travel schedule - I spent only 8 of the final 18 weeks of 2013 at home - and it's not hard for most people to see how stress levels were through the roof.
Extreme stress levels aren't something I'm particularly fond of, which led to my decision to move on. I did spend a good deal of time with the company, accomplishing and learning plenty along the way. I learned much about the open source world, and found that I very much enjoyed working with Node JS. I met a lot of awesome people as well, and I can only wish for their further success as Sift continues to grow.
While leaving was certainly not a decision I came to lightly, I'm quite happy that I was able to leave my second startup on my own terms after being able to accomplish so much for them. My first startup, Trax in Space, ended in financial disaster, and I wasn't ready to step away when it all fell apart. This time, I look back fondly on the experience, knowing that I was a major contributor, and that the company is still growing upon the foundation that I helped to build.
So what's next for me? Well, back to the Monday through Friday, 8-hour a day grind, resharpening and honing my .NET skills while bringing my schedule back to a sense of normalcy that I have found was very much missed. What else?
Music. I'm slowly getting back into my music, and as always have several songs floating around. I want to get myself a new electric guitar next, as my last one bit the dust some years ago. In the meantime, I post things I'm working on to my creative blog as I work on them.
Coding. I'm in the process of upgrading all of my .NET projects to 2013, will be updating LibWowAPI, and plan on slowly transitioning my websites over to Windows Azure. I plan on learning Rendr and incorporating it into my personal website, roncli.com, as a way of learning and showing off my node.js skill. And I am wanting to figure out Xamarain so that I may be able to write mobile games.
Gaming. And of course, I spent a ton of time between jobs gaming. I'm big time into Diablo 3 these days, have gotten into streaming my gaming experiences, and am a regular host on the Six Gaming Podcast where we talk all about gaming.
Seems like I'm getting back to my roots these days. That could be a sign of some wonderful times to come.
https://t.co/40yzlOfRR0 <-- I don't want to be on a platform run by an abusive leader and overworked staff. I'm so dependent on twitter for my work though, I've got an essential part of my contact network here, but every second I'm here I feel I'm betraying my morals.
Competition anxiety is the only type of anxiety I get, at least with any regulatory. It doesn't happen when I play 6DoF games (at least not anymore), but almost any other competitive game I play, the anxiety can strike at any time, and it affects me greatly. I have become much more aware of it lately, and I think that's helped result in days like today where, for a moment, everything seems to be falling apart... but then I understand what is going on and don't let it ruin the rest of my day.
At the chess club, I played 5 games between two opponents that I have losing records against. I confidently won all five games, even declining a draw because I didn't think I could lose and had a passed pawn.
Later, I got productive, finishing the week's math homework and doing a video presentation for business in one take. And now I'm feeling really good about how the day went, despite that one hiccup early in on.
An hour later, I played in another Tetris match against an opponent with a lower best score and was playing buzzed. It was a league format where I am not getting eliminated if I do poorly. I got trounced, lost 6-1 over two matches, and couldn't get to level 19 more than one game.
Competition anxiety stuck hard in the second set, and I have no idea why. It tried to frame the remainder of my day. I did not let it.
Today was a reminder that competition anxiety is fickle and strange.
I played in the events today. The first was Classic Tetris Monthly's tournament, a knockout bracket where I have had mixed results. Today I was up against a maxout player, someone who can score a million points. (my best is 740k). I swept the match 3-0 no problem, and felt good the whole way through.
Tumblr may become relevant again, but probably not for a while. There are a number of non-creative projects ahead of it that need doing, so it'll be a while before I regularly put out stuff again. That said, look for something new there in the next few days. 👀
Caveat on Tumblr: I've been there for about 9 years, back when I decided to split my blog between my creative endeavors (Tumblr) and everything else (Blogger). While I still have the account, I'm not very active on it since my creative endeavors have taken a back seat.
[This post contains an error in the number of Twitter users. Check the new one here: https://mastodon.social/@estebanmoro/109302968305953555 ] Something big is happening in Mastodon over the weekend. Here is my graph, updated. Right now Mastodon is growing ~3 times faster than Twitter.
Make the net weird again. Hand write sites like it’s the 90s. Pick interesting domain names and make fan sites or random knowledge known to everyone. Don’t monetize anything. Spearhead new protocols like Gemini. Make mods for games on your site. Make FAQs for obscure games no one knows about. Make public software services available to anyone. Make a news site about a really random subject. Create music in all kinds of different formats. Most of all, do it because you want to!
I was today years old when I learned that the M in CPM - a term I recognize as "cost per thousand impressions", stands for the Roman numeral 1,000, and now I feel like an idiot for not realizing this for TEN YEARS. 🤦♂️
Pacific Daylight Time ends November 6th, so I imagine what's happening is it's interpreting the time with daylight savings because that's what it is now, and not accounting for daylight savings ending before the date.
Apparently this includes FAILED requests. For an application with 95 commands, @discord slash command development has really been a rather awful experience. Guess I wait until tomorrow to test this? Is there a better way to deal with this? https://t.co/WmW37dSosS