Descent's Potential Ascent

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Descent Gaming
On a recent episode of the Six Gaming Podcast, we had a lengthy discussion about our futures in gaming. I mentioned on this episode that I felt I was at the point where one game that I was spending a large chunk of time was ending, and that another game would take its place, but I didn't yet know what game that was. With World of Warcraft sucking as of late, I've been trying to find out what the next game was that was going to grab my attention.

My wife has dove into Final Fantasy XIV Online. I personally have little interest in the Final Fantasy series, and watching her play hasn't done much to pique my interest.

League of Legends isn't it. For the first half of the year I did a segment called Ron's Bronze Plays that tracked my League of Legends play in the bronze tier. While I enjoy playing the game, I find I don't enjoy playing with random people. Despite Riot Games' testimony to the contrary, toxicity in the game is a very real thing. I don't like dealing with people that aren't cooperating in a game that requires cooperation. Sadly, my skill level doesn't allow me to rise above these players enough for me to enjoy the game. I still follow LCS and all, but I'm hardly playing the game any more.

Occasionally I dive into some indie games, and Crypt of the NecroDancer is one I've fallen for pretty hard. I use my XBox One controller for the game, and I am really enjoying challenging myself to do better. But this isn't a game I can play for hours on end every day, there's just not enough to it.

Much of my gaming time has involved me competing on the Descent Champions Ladder. Of course, Descent is old as hell, celebrating its 20th anniversary this year. I've played this game on and off since it came out, but the coming resurgence of Descent via Descent: Underground has me captivated again. I'm still far off of my level of skill I had when I played back in the day, but I'm relearning the moves and the levels, trying to get back into the rhythm I had when I played the first time around. But Descent: Underground doesn't come out until next year, and the active Descent community is so small right now, it's hard to find games. Fortunately, there's things like the 20th Anniversary LAN coming up, but these events are few and far in between these days. I'm really hoping that Descent: Underground is "it", but we'll have to see.

Until then, I'm thinking of ways I can further the Descent community. I've restarted my old Descent dedicated server network project, in node.js of course, and am far enough along that I should have something usable for the LAN. With talk about there being a competitive scene in the new game, I've considered doing a podcast-like show centered around competitive Descent. I've even inquired with the Descendent Studios team to see if they have use for a JavaScript guy like me on their team. (Sadly, they don't yet!) I feel like I want to get involved, but the size of the community makes me wonder if this is worth my time. I do have other projects floating around, you know!

So for now, I continue playing more Descent and working on my Descent DSN project. Nothing else has really stood out and screamed "PLAY ME!".

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@arborelia Bag-les.

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martin
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it's not actually common for real hackers to use two keyboards at once; that's just a stereo type.

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I got my wish. 🤒

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Update 2: The record that beat Blue Scuti stood for one day. Blue Scuti got it back.

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🌪 MikeMathia.com 📡
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#C++

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Update: This record stood for 1 day.

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like, you used to use a phone line to access the internet

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Are you ready to get Six'd Off?

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Ronald M. Clifford
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I guess that qualifies as a "log"...

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Ronald M. Clifford
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Ronald M. Clifford
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If this security line posted signs "5 minutes from this point", "10 minutes...", etc., They'd have to post them every foot.

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Ronald M. Clifford
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I'm sorry, what?

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Ronald M. Clifford
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Ronald M. Clifford
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Use TypeScript they said. It'll be better they said.

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Ronald M. Clifford
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If you know, you know.

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Ronald M. Clifford
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@shanselman Speaking of Overload, here's something you may be interested in... recently, some community members released "Overload First Strike", a single player Overload campaign that is a complete remake of the original Descent First Strike campaign.

overloadmaps.com/overload-firs

It can work with just the original game, but it works best with "olmod" as it takes advantage of some of the features it provides: olmod.overloadmaps.com

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Scott Hanselman 👸🏽🐝🌮
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@PossiblyMax @deepthaw ya and there are new remakes of Descent like Overload that are enhanced and there’s even hardware that Vic Putz made to make the Space Orb look like a controller with NO drivers. Works on all operating systems hanselman.com/blog/bringing-th

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