Music. Coding. Gaming. Life.

The Long Weekend

Posted Tuesday, May 30th, 2006 7:13:00 am
Well, the long Memorial Day weekend has come to a close, and to be honest, I have amazed myself with how much I got done. I found the bug with Backup that causes it to run at 100% CPU until you kill it and squished it. That allowed me to repackage and finalize the MSI that will be distributed once roncli Productions comes online. I've also found the bug in Due Process that causes it to tell Windows it didn't startup properly when, in fact, it did. I still have one more feature I want to add to Due Process before I finalize its MSI, which is the ability to never allow a process to run (&%*#% ctfmon.exe!). That shouldn't take terribly long.

On the website front, the forums are slowly moving along, I anticipate 12 hours worth of work remaining before they are online. However, once that's done, I have at least two sites I can port them to, including Outpost Music, something I plan on doing before I leave for vacation.

The problem is that Pwned Print is slipping further than I had wanted it to. I've been quite ignoring this big 8 hour task for the simple fact that it's... well, 8 hours. And overdue. I want to sit down and at least start it at some point, maybe I'll do it tomorrow after work or something.

Overall, I've managed to not slip further behind in my projects than I was a week ago this time, and I'm more optimistic than ever that I can follow these projects for some time to come.


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