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Crystal Space

Posted Friday, March 4th, 2005 2:44:00 am
Now playing: Karmann - Number 27 (5:30)

I've spent the last couple of days - in between tweaking video settings - playing with the Crystal Space engine. For the first time, I am beginning to really understand C++ classes, and the result is the language getting easier for me to learn. I still get occasional oddities that I'm not immediately sure how to resolve, but they are becoming more and more trivial.

That said, the Crystal Space engine is really nice. Not only does it have a full 3D renderer, but it takes care of a lot of common problems associated with coding a 3D app. If this takes off, I'll be able to do some seriously cool things with it.


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