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The Observatory



The Observatory is a show I run on Twitch that highlights Descent matches in DXX-Retro's observer mode. The show uses a custom built version of DXX-Retro that includes some extra statistics such as kill streaks, runs, kill-over-time graphs, and more.

Here is the playlist used for the show's music.

Season 2

March 4, 2017 through March 25, 2017
The Observatory returns with Season 2! Airing every Saturday in March, there will be 3 weeks of qualifying Swiss tournaments, culminating in an invitational knockout tournament on March 25th.

Qualifier 1 - Saturday, March 4th, 2017, 4 PM ET/1 PM PT
Qualifier 2 - Saturday, March 11th, 2017, 4 PM ET/1 PM PT
Qualifier 3 - Saturday, March 18st, 2017, 4 PM ET/1 PM PT
Finals Tournament - Saturday, March 25th, 2017, 4 PM ET/1 PM PT

Watch all of the Season 2 episodes!
To enter, be sure to join the The Observatory's Discord server. DescentBot will notify everyone when the tournament is open for signups, usually an hour before the start of the broadcast. Simply type !join in chat, and the bot will take care of the rest!

Note that this is NOT a DCL exclusive event, anyone may join!
Changes from Season 1

  • Cloak and invulnerability are explicitly banned. While covered under "contested under DCL rules", this is now more explicit.
  • Pilots will choose 3 home levels. The pilot who is "away" in a match will get the option to choose one of the 3 levels of the "home" pilot.
  • Home levels can be thrown out by roncli. Home levels will be thrown out if they promote "degenerate" play, or are not exciting on the observer stage. Examples of this include extreme 4D maps, mega missile heavy maps, maps with unpleasing aesthetics, or levels that are otherwise difficult to observer or commentate on.
  • Home level selections cannot be changed during the season. Once selected and you have played a game, those will be your home levels.
  • Wins now earn an additional 3 season points instead of 1 season point on top of the season points earned for "strength of schedule".
  • The anarchy wildcard will be to 10 points times the number of players involved, instead of 40.
  • The finals tournament will have 6 seeds. Seeds 1 and 2 will earn a bye. Reseeding will still happen between rounds.
  • If overtime is required in the finals tournament, the lower seeded player will have the option to select which of the higher seeded player's home levels to play in for the overtime session.

Qualifier 1

Round 1

Jediluke 20 Ferno 1 Junior w/ vulcan x3
melvin 20 Lee 12 Xenocide
Sirius 20 Phyrex 10 Vamped

Round 2

Jediluke 20 melvin 7 Logic x5
Phyrex 20 Lee 14 Droids
Sirius 20 Ferno 4 Vamped

Round 3

melvin 20 Phyrex 14 Xenocide
Jediluke 20 Sirius 10 Junior w/ vulcan x3
Lee 20 Ferno 15 Anarctic

Round 4

Jediluke 20 Lee 9 Kokoro
Sirius 20 melvin 13 Vamped
Phyrex 20 Ferno 9 Flea

Qualifier 2

Round 1

Phyrex 20 Ferno 7 Anarctic
Jediluke 20 Lee 7 Wyndham

Round 2

Jediluke 20 Phyrex 7 Wrath x5
Lee 20 Ferno 13 Synapse

Round 3

Phyrex 20 Lee 10 Mindtrix
Jediluke 20 Sirius 14 Nysa

Round 4

Jediluke 20 Ferno 2 Logic x5
Sirius 20 Phyrex 11 Flea

Qualifier 3

Round 1

Sirius 20 Ferno 5 Flea
Jediluke 20 Phyrex 3 Logic x5
Drakona 20 Lee 12 Logic

Round 2

Drakona 20 Phyrex 5 Droids
Lee 20 Ferno 14 Synapse
Jediluke 20 Sirius 18 Nysa

Round 3

Jediluke 20 Drakona 13 Ascend x4
Sirius 20 Lee 5 Fastest
Phyrex 20 Ferno 11 Flea

Round 4

Drakona 20 Ferno 6 Anarctic
Jediluke 20 Lee 6 Synapse
Sirius 20 Phyrex 13 Nysa
Pos Pilot Week 1 Week 2 Week 3 Total
1 Jediluke 18 (4-0) 16 (4-0) 20 (4-0) 54
2 Sirius 13 (3-1) 5 (1-1) 11 (3-1) 29
3 Phyrex 7 (2-2) 7 (2-2) 3 (1-3) 17
4 Drakona - - 11 (3-1) 11
5 melvin 9 (2-2) - - 9
6 Lee 3 (1-3) 3 (1-2) 3 (1-3) 9
7 Ferno 0 (0-4) 0 (0-3) 0 (0-4) 0
4) Lee 35
5) Ferno 23
1) Jediluke 35
4) Lee 15
2) Sirius 31
3) Phyrex 17
1) Jediluke 30
2) Sirius 16
General Rules
The verison of Retro to use will be 1.4X5. It does not require manual tracker configuration. Download DXX Retro 1.4X5. If you're not sure how to install Retro, please visit http://descentchampions.org/new_player.php

Swiss Qualifiers
The first three qualifiers will use a 4-round Swiss tournament system. Players may join or leave the tournament at any time. Every player will choose three home levels that they will play as their home levels throughout the entire season. Any Descent 1 level can be used, but roncli has the right to deny a level if it has excessive 4D content, is too heavy on mega missiles, has visually unpleasing aesthetics, or is otherwise difficult to observer and commentate. When matchups are made, one player will play in one of their home levels as picked by their opponent.

Games in the qualifiers are contested under DCL rules, which means games are to 20, win by 2. Cloak and invulnerability powerups should be banned if they exist in the level. See http://descentchampions.org/how_works.php, under the Match Structure section. In addition to DCL rules, the host of the game must open up the game a minimum of 4 observers.

At the end of the tournament, players are awarded a number of Season Points equal to 3 times the number of games they won PLUS the total number of games won by each of the opponents they beat in the tournament.

Finals Tournament
Five players will be invited to join the Finals Tournament based on their Season Points total. Prior to the Finals Tournament, an anarchy game will be played to determine the sixth spot, and will feature any players tied in the 6th position and enough players under them to have at least 4 pilots in the match. Game is played to 10 times the number of players involved, and the level to be used will be agreed to by the pilots involved.

The tournament will be a single elimination knockout tournament. Home levels will remain the same as they were throughout the season.

Rounds are decided by a combined score home-and-home series. Each game is played to 20, with no win by 2 rule in effect. Cloak and invulnerability powerups are still banned. The match can be ended when it is impossible for one player to win the series without the involvement of suicides. If there is no winner after two games, then a new game is played. The lower seeded player may choose to select a different level from the higher seed's set of home levels. The game is played to 5, win by 2.

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